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Pinballin!

Date: January 2025 - April 2025


Role: Graphics Programmer


Type: Academic


Description: 

Pinballin! is a pinball rogue like inspired by games like Balatro. It was a 1 semester project  made with Godot and GDScript with a team size of 7 programmers and designer. Ultimately it served more as a prototype since we didn't have that much time to work on it.


I was a graphics programmer on the game and worked closely with volunteer artsits.


Contributions:

  • Steered visual direction through custom VFX and PS1 style post processing as well as dynamic background particles and shader effects

  • Integrated custom particle systems such as spark VFX and the background using GDScript

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